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too-many-arguments (PLR0913)#

Derived from the Pylint linter.

What it does#

Checks for function definitions that include too many arguments.

By default, this rule allows up to five arguments, as configured by the pylint.max-args option.

Why is this bad?#

Functions with many arguments are harder to understand, maintain, and call. Consider refactoring functions with many arguments into smaller functions with fewer arguments, or using objects to group related arguments.


def calculate_position(x_pos, y_pos, z_pos, x_vel, y_vel, z_vel, time):
    new_x = x_pos + x_vel * time
    new_y = y_pos + y_vel * time
    new_z = z_pos + z_vel * time
    return new_x, new_y, new_z

Use instead:

from typing import NamedTuple

class Vector(NamedTuple):
    x: float
    y: float
    z: float

def calculate_position(pos: Vector, vel: Vector, time: float) -> Vector:
    return Vector(*(p + v * time for p, v in zip(pos, vel)))